﻿capital = 46
oob = "ZVA_1936"
recruit_character = ZVA_dimitar_ii_the_charming
recruit_character = ZVA_radoy_zafirov
recruit_character = ZVA_niloa_nikiforov
recruit_character = ZVA_racho_nikolaev
add_ideas = {
	zva_vliyanie_pravoslaviya
	zva_objedinennie_zemli
	zva_torgovlya_s_romeei
	Absolyutism
}
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_support = 1		
	tech_engineers = 1
	gw_artillery = 1
	basic_train = 1
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_submarine = 1
		early_destroyer = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_naval_mines = 1
		submarine_mine_laying = 1
		early_ship_hull_light = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		basic_battery = 1
		basic_torpedo = 1
		basic_depth_charges = 1
	}
}
if = {
	limit = { 
		has_dlc = "Man the Guns" 
	}
	set_naval_oob = "ZVA_naval_mtg"
	else = {
		set_naval_oob = "ZVA_naval_legacy"
	}
}
set_convoys = 7
set_politics = {
	ruling_party = neutrality
	last_election = "1981.6.21"
	election_frequency = 48
	elections_allowed = no
}
set_popularities = {
	democratic = 5
	fascism = 35
	communism = 0
	neutrality = 60
}

if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	### Ship Variants ###
	create_equipment_variant = {
		name = "D Class"
		type = destroyer_1
		upgrades = {
			ship_torpedo_upgrade = 1
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
		}
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	# Submarines #
	create_equipment_variant = {
		name = "S Class"				
		type = ship_hull_submarine_2
		parent_version = 0
		modules = {
			fixed_ship_torpedo_slot = ship_torpedo_sub_1
			fixed_ship_engine_slot = sub_ship_engine_1
			rear_1_custom_slot = ship_mine_layer_sub
		}
	}
	# Destroyers #
	create_equipment_variant = {
		name = "D1 Class"				
		type = ship_hull_light_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_mine_layer_1
			rear_1_custom_slot = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "D2 Class"	
		type = ship_hull_light_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_mine_layer_1
			rear_1_custom_slot = ship_depth_charge_1
		}
	}
}
